Target Audience

Initially, I intended to produce a character for an audience above 16 years old, but then I changed my mind and decided to create a game asset for the audience above 12 years old. According to the company that rates age restrictions for games - PEGI (2020), a video game for the audience 12+ may include "violence of a slightly more graphic nature towards fantasy characters or non-realistic violence towards human-like characters would fall in this age category. Sexual innuendo or sexual posturing can be present, while any bad language in this category must be mild. Gambling as it is normally carried out in real life in casinos or gambling halls can also be present (e.g. card games that in real life would be played for money) ." Another rating company called ESRB (2020) describes games for Teens (13+) as allowed to have violence, minimal blood and suggestive themes. The next evidence that I will be analysing is data given by Comic Book Artist is that " Characters [f...